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    Fallen Star Magic

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    Stars

    Posts : 83

    Fallen Star Magic Empty Fallen Star Magic

    Post by Stars Fri Apr 01, 2016 1:16 pm

    Fallen Star Magic IlBs0Ll

    Magic Name Here: Fallen Star Magic
    Element Here: Light/Holy
    Primary/Secondary: Primary
    Character Specific/Non-Character Specific Character Specific: Diane’s parents both attempted to teach her their own magic, but Diane blended the holy and demonic into a singular magic unique to her.
    Offensive/Defensive/Supportive/Mixed: Mixed

    Fallen Star Magic IdcNoDK
    In Fallen Star Magic, Diane creates golems from golden stardust to do her bidding by outstretching her hand and invoking the name of a star or constellation. In a flash of golden light, the shimmering creatures appear, ready to receive orders. It is unclear whether these creations are forms of celestial spirits or simply the physical manifestation of the constellation, though some golems look similar to their celestial counterparts. The difference between the celestial spirits and the creations of this magic is that the golems lack both sentience and a permanent physical form. Once their duration is up, or the dust has been separated, the stardust dissipates. The name comes from the distorted combination of two types of magic: Stardust Make and Celestial Spirit Summoning. Diane creates beautiful marionettes to follow her every twisted instruction, showing just how far she has fallen.

    Fallen Star Magic MMD53Gy

    N/A


    Fallen Star Magic 9nY0v5X

    • As the golems are luminescent by nature, they have an advantage against darkness.
    • The creations of this magic are resistant to equal or lesser ranking fire or ice magic.
    • The creations of this magic are capable of being supportive, offensive, defensive, and anything else Diane needs.


    Fallen Star Magic KWvO0iy

    • This magic is weak against earth magic of equal or greater rank.
    • This magic is weak against water and wind type magic, as the dust can be separated by these elements.
    • This magic is weak against celestial spirits, as the sentient summons can react and fight faster.
    • As the creations lack the capacity to think, Diane is required to instruct them, limiting the range of the creations to their rank and proximity to Diane.


    Fallen Star Magic DafVp4X


    D-Rank:
    C-Rank:
    B-Rank:
    Ami~
    Ami~
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    Posts : 578

    Fallen Star Magic Empty Re: Fallen Star Magic

    Post by Ami~ Wed Apr 06, 2016 7:59 pm

    Hello, Ami here and I will be grading your magic today. Corrections will be in this color now let's get started.
    Stars wrote:
    Fallen Star Magic IlBs0Ll

    Magic Name Here: Fallen Star Magic
    Element Here: Light/Holy
    Primary/Secondary: Primary
    Character Specific/Non-Character Specific Character Specific: Diane’s parents both attempted to teach her their own magic, but Diane blended the holy and demonic into a singular magic unique to her.
    Offensive/Defensive/Supportive/Mixed: Mixed

    Fallen Star Magic IdcNoDK
    In Fallen Star Magic, Diane creates golems from golden stardust to do her bidding by outstretching her hand and invoking the name of a star or constellation. In a flash of golden light, the creatures appear, ready to receive orders. It is unclear whether these creations are forms of celestial spirits or simply the physical manifestation of the constellation, though some golems look similar to their celestial counterparts. The difference between the celestial spirits and the creations of this magic is that the golems lack both sentience and a permanent physical form. Once their duration is up, or the dust has been separated by wind or water, the stardust dissipates.

    Fallen Star Magic MMD53Gy

    D Rank Perk:


    • Diane has the ability to disperse herself into stardust, and travel 100ft at D rank in this state, increasing by 50ft per rank. This grants her temporary invincibility, but she cannot communicate or attack while in this state.

    Perks are currently unavailable so this will not be looked at until then

    Fallen Star Magic 9nY0v5X

    • Poison- As the golems are not living, toxicity of equal or lesser rank does not affect them. If you look at the elemental list, you have an advantage against darkness magic not poison. You also aren't immune to it, you simply have an advantage.
    • Temperature- the creations of this magic are resistant to equal or lesser ranking fire or ice magic.
    • Versatility- The creations of this magic are capable of being supportive, offensive, defensive, and anything else Diane needs.


    Fallen Star Magic KWvO0iy

    • Water Magic of Equal/Greater Rank- The dust dissolves into liquids, rendering the creations incapable of doing their task. Light magic has a disadvantage against earth
    • Wind Magic of Equal/Greater Rank- Like liquids, wind can separate the dust and cause the golems to dissipate. This is more of a flavor element, and you can remove this if you want, however its not required.
    • Permanence- The creations made by this magic do not stay longer than the duration of the spell, and dissipate immediately upon time running up. This isn't exactly a weakness, but rather stating the obvious
    • Instruction- As the creations lack the capacity to think, Diane is required to instruct them, limiting the range of the creations to their rank and proximity to Diane.


    Fallen Star Magic DafVp4X


    D-Rank:
    C-Rank:
    B-Rank:
    A-Rank:
    S-Rank:
    L-Rank:
    X-Rank:
    Z-Rank:
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    Stars

    Posts : 83

    Fallen Star Magic Empty Re: Fallen Star Magic

    Post by Stars Sun Apr 24, 2016 4:12 pm

    Bumped with edits ^^ Hopefully this is a bit better!
    Ami~
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    Posts : 578

    Fallen Star Magic Empty Re: Fallen Star Magic

    Post by Ami~ Mon Apr 25, 2016 3:37 pm

    Just one final edit. I need the numerical damage each summon can cause as D rank damage isn't specific enough. I will also need the speed of each spell.

    Bump when done~
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    Stars

    Posts : 83

    Fallen Star Magic Empty Re: Fallen Star Magic

    Post by Stars Mon Apr 25, 2016 6:08 pm

    Edited with the numerical damage and speeds. I also color-coded the spells for convenience ^^ Thank you!
    Ami~
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    Fallen Star Magic Empty Re: Fallen Star Magic

    Post by Ami~ Tue Apr 26, 2016 4:30 pm

    Approved
    Ami~
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    Fallen Star Magic Empty Re: Fallen Star Magic

    Post by Ami~ Fri Jun 03, 2016 6:37 pm

    Moved for edits~

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    Fallen Star Magic Empty Re: Fallen Star Magic

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