Fairy Tail: Expanding Horizons

Would you like to react to this message? Create an account in a few clicks or log in to continue.

Log in

I forgot my password






Latest topics

» Under Construction 8.6.22
Mystic Seraphim EmptySat Aug 06, 2022 1:53 pm by Silver Wolf

» erzila Packs w.i.p
Mystic Seraphim EmptyTue Oct 31, 2017 4:53 pm by erzlia packs

» Always be wary of being Watched
Mystic Seraphim EmptySat Oct 07, 2017 1:17 pm by Ami~

» Kaido Kannagi (WIP)
Mystic Seraphim EmptyMon Oct 02, 2017 6:12 pm by Kaido Kannagi

» test
Mystic Seraphim EmptyMon Oct 02, 2017 5:39 pm by Kaido Kannagi

» The Official Face Claim List
Mystic Seraphim EmptyMon Oct 02, 2017 5:35 pm by Kaido Kannagi

» The Watcher (WIP)
Mystic Seraphim EmptySun Oct 01, 2017 8:47 am by TheWatcher

» The bard appears from the shadows.
Mystic Seraphim EmptyFri Sep 22, 2017 10:42 am by Jinn Garay

» Skrím Ungur
Mystic Seraphim EmptyMon Sep 18, 2017 6:15 am by Skrím Ungur



The Owner
Silver Wolf

Administrators
AmiiKitty PrydeRoland Gates

Moderators
Tatsumi YamatoZerina Zayne

Feel Free to Join!

Guests : 0
Hidden : 0
Registered : 0
Users Online :
Refresh View the whole list

    Mystic Seraphim

    avatar
    Raina

    Posts : 45

    Mystic Seraphim Empty Mystic Seraphim

    Post by Raina Wed May 04, 2016 7:00 am

    Mystic Seraphim IlBs0Ll


    Magic Name Here: Mystic Seraphim
    Element Here: Fire, Water, Nature, Air, Holy
    Primary/Secondary: Primary
    Character Specific/Non-Character Specific Character Specific
    Offensive/Defensive/Supportive/Mixed: Mixed

    Mystic Seraphim IdcNoDK
    This lost magic combines the ancient teachings of good witches. It grants control over the five true elements, Fire, Water, Nature, Air, and Holy. The user cannot cast two spells of different elements at the same time.The current element (Last element used, attuned) is recognized by the element wave surrounding the users wrists. The wave will be whatever element she is attuned to at the moment. The elements have their own roles and weaknesses.

    Which each element, the caster's eyes will shift to glow that color, ex red for fire, blue for water, yellow for air, green for nature, and white for holy. Raina is able to channel this magic throughout her whole body and uses it to defend or even defeat enemies.

    Strengths:

    Good Versatility
    Fire: Effective Offensive Spells, Can cause burns
    Water:Effective Healing Spells, Can Freeze
    Air: Effective Speed Based Spells, Can stun
    Nature:Effective Defensive Spells, Can trap
    Holy: Powerful Holy Based Spells

    Weaknesses:
    Can only change elements five times in 10 posts.
    Can only attune to one element at a time.

    (Each Element has their own elemental weakness)
    Fire: Weak to Water Magic, Little defensive spells.
    Water: Weak to Fire Magic, Can be overwhelmed easy.
    Air: Weak to Earth Magic, Little offensive spells.
    Nature: Weak to Air Magic, Unstable attacks.
    Holy: Weak to Dark Magic, Tires out caster faster

    Mystic Seraphim MMD53Gy



    1. Attuned Resistance: When attuned to a certain element, any elemental damage that matches Raina's current attunement drops one rank. (Ex. if attuned to fire, C rank fire spells deal D Rank damage)
    2. Zephyr Speed: Being able to channel the winds themselves, Raina has innate bonus to speed and dodge. She moves at one ranker higher then she currently is when attuned to wind. (Lasts for the first two posts she is attuned to wind and ends early if she changes elements, cooldown one post.)
    3. Healing Splash: When Raina is attuned to water she instantly recovers up to damage two ranks below her current. (currently heals c rank)
    4. Elemental Synergy: When Raina is in an area of an element, ex. a lake or forest, that element grants a rank boost in damage for one attack. This has a cool down of three posts before it can be used again.



    Mystic Seraphim 9nY0v5X
    1. Purifying: This magic is effective against Shadow and Darkness type magics.
    2. Versatile, it is an extremely versatile magic, it's uses ranging from offensive, to even supplementary, as the each past live has differences and gifts.
    3. Protective: This magic whether accident or repelled by an enemy will never harm the ones deemed allies or innocent in Raina's heart.

    Mystic Seraphim KWvO0iy
    1. Draining: Switching elements is taxing on Raina's body and will tire her out quickly. She is only capable of switching 5 times every 10 posts.
    2. Limited on Form Abilities: Raina is only able to use the powers of the selected element she is channeled to.
    3. Element Weakness: Whatever element Raina is attuned to  have the same weaknesses to Raina has the same elemental weaknesses.

    4. Somewhat Limited: Raina is only able to access the elemental spells for that element she is attuned to.

    Mystic Seraphim DafVp4X


    D-Rank:

    C-Rank:
    B-Rank:
    A-Rank:
    S-Rank:
    L-Rank:
    X-Rank:
    Z-Rank:



























    Takai
    Takai

    Posts : 83

    Mystic Seraphim Empty Re: Mystic Seraphim

    Post by Takai Tue May 17, 2016 8:32 pm

    Hello Raina, as promised I will now grade your magic. If I remember correctly you've been granted A rank so I'll be saving my final approval for once you've updated the app to reflect your new Rank.

    Alright so we'll stop from the top and move down. Starting with you description. So the only thing that I need a little clarification apart is that says weakness in your description.

    Fire: Water Magic, Little defensive spells.
    Water: Fire Magic, Can be overwhelmed easy.
    Air: Earth Magic, Little offensive spells.
    Earth: Air Magic, Unstable attacks.
    Holy: Dark Magic, Tires out caster faster

    What do these mean? Is it like the First element against the second and so forth or what does this mean.

    Just because some of your perks I think I'm going to ask you to change the part where you can Channel two elements one post. I would prefer if you would change it so that you can change elements 5 times in a 10 post period. The only reason I do that is because of your Perks, if you wish to change the perks we can go back to the 2 per post thing.

    Magic Perks -

    I'm ok with your perks though I need you to put them in terms of Rank and not percentages if you'd please.


    Strengths -

    These all look good to me, good job.

    Weakness -

    I like your weaknesses but your first weakness is also why I would prefer you switching elements only 5 times within 10 posts


    Spells -

    Alright for all you spells I need to ask you to give them Rank not percentages like for your first spell it basically gives you a skin tight defensive spell that will block D rank worth of damage.

    Name: En-thorn - I need you to better describe how the spell works. Like how much of an area it covers, how does it activate that kind of thing.

    Name: Slyph - So the attack moves too fast for it's level. drop it down to 20 m/s

    Name: Judgement - Please describe the spell a little better. I'm just slightly confused on how the spell works.

    Name: Angel Glitter - again please be more descriptive on this spell.

    Takai
    Takai

    Posts : 83

    Mystic Seraphim Empty Re: Mystic Seraphim

    Post by Takai Thu May 19, 2016 8:43 pm

    Approved
    Takai
    Takai

    Posts : 83

    Mystic Seraphim Empty Re: Mystic Seraphim

    Post by Takai Sat May 21, 2016 7:25 pm

    Unapproved for further review

    Sponsored content

    Mystic Seraphim Empty Re: Mystic Seraphim

    Post by Sponsored content


      Current date/time is Thu Nov 14, 2024 8:55 pm