Magic Name Here: Alchemy
Element Here: N/A
Primary/Secondary: Primary
Character Specific/Non-Character Specific Non-Character Specific - Anyone can learn Alchemy
Offensive/Defensive/Supportive/Mixed: Mixed
Alchemy (錬事の魔法アルケミー, Arukemī lit. Matter Tempering Magic) is a special type of magic that has been touted as one of the very foundations of magic itself; or at least, the prototype to Molding Magic and Elemental Magic, being one of the One Hundred and Eight Cardinal Codes; and in this case, it is the "stone from which every form of elemental and shaping magic was hewn". Alchemy revolves around the manipulation of the flow of matter- this technique is noted to be composed of both science and sorcery. Unlike regular magic, Alchemy is focused around the altercation of matter toward scientifically practical ends, and to the extent, it allows the user to induce complete destruction or recreation of anything they so desire.
D Rank- 2 perks
C Rank- 3 perks
B Rank - 4 perks
A Rank - 5 perks
S Rank - 6 perks
L Rank - 7 perks
X Rank - 9 perks
Z Rank - 11 perks
(Minimum of Strengths is 3)
(Weaknesses must always be one more than strengths)
Must be in physical range of item he wishes to induce a transformation upon
- D-Rank:
- C-Rank:
- B-Rank:
Name: Physical Combat (Passive)
Rank: B
Type: Offensive/Defensive
Range: Close Combat
Appearance: N/A
Description: Allows Kyoto to perform Physical attacks with B rank strength.
Extra: N/A
- A-Rank:
- S-Rank:
- L-Rank:
- X-Rank:
- Z-Rank:
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