Magic Name Here: Sinful Soul Splitter Magic
Element Here: Dark
Primary/Secondary: Primary
Character Specific/Non-Character Specific Character Specific
Offensive/Defensive/Supportive/Mixed: Offensive/Defensive
Description: SSSM (or Sinful Soul Splitter Magic) is a unique form of magic that few people who haven’t completely surrendered there soul to sin are incapable of producing these spectral thrawls. Although it isn’t impossible for one to be vessels of individual sins Sin herself is the only one who had called upon the demonic nature to take over her. These spectres are merely physical empowered manifestations of the individual's sins brought to earth to wreak their unholy havoc upon this realm. Wrath, the embodiment of true hatred of it’s users magical ability blinded by itself and always viewing a world wrapped in bloody hatred in hope to paint it’s patch of the world. Sloth, the lazy yet effective thanks to the strong defensive body it is spawned with to take severe beatings but deal little in the way of damage. Gluttony, the devourer of cities and towns that seeks and sees no allies merely tiny morsels to be gobbled up. Envy, the jealous and lonesome servant of sins often peering from behind a corner glaring menacing upon the enemy as she plots their demise. Greed, the avarice that wants everything and is never satisfied as she doesn’t care to battle most of the time and instead attempts diplomatic stances where she always comes out on top. Lust, the seductive sin that often finds her hands upon her foes or allies without a second warning as she is always all over men and women regardless of alignment. Pride, the narcissist who enjoys praise of any kind sending elegant and swift swing while also remaining a warrior of great honor. Together with one person acting as their leader are the deadliest group, unfortunately as they rip that portion of the soul to feed on for their own use they leave the original body and spell caster helpless as she can’t recall them or even command them. She is stuck to the will of her own sins, although each sin is like a normal human until powered and will disappear on impact if not imbued with magic.
Mechanics:
Vulnerability:
Each one of them is nothing more than a simple spectral ghost that wanders around in a human body, as they are merely puppets of the spell caster. Each one is capable of being destroyed with a simple magical attack that would wipe them off the face of the earth, for a short period of time. The spawner of these seven entities can create them from any place in the world with enough ability as they act merely as normal human fleshlings without anything special about them, despite the fact that when engaged and not empowered they merely dissipate into thin air never to return except in the next thread as they essentially die and have no memory of the events of that thread if destroyed. Anything classified as a D-Rank ability can destroy the spectrals on impact while they are not channeled.
Channeling:
The caster while channeling is completely unconscious their breath slowed and mind nearly blank as they put all their essence behind a particular sin. In this situation each of reveals their true hidden nature and act selfishly. Each one must act IC to their fullest which means they are less than likely to listen to reason unless they know that their masters existence is endangered. If this happens they are willing to follow vague but will still be rather self destructive as they know after their reign of chaos they will return so long as the caster remains.
Sin Walker: As the users of their summons normally can’t fight without the use of them or even adventure while they are active, the caster gets an unusual perk like that of a celestial spirit user who can constantly maintain these spectres in this world. The downsides and manners which they are manipulated can be seen below.
Sin Dispersal: The second perk that the summoner gets is that they can literally send these spectres of herself as individual humans all around the world without limits of casting them so long as they fall the rules listed below.
Personalities: Most of the times
Wrath - Belligerent, Competitive, Short Tempered, Paranoid
Sloth - Levelheaded, Lazy, Sensitive, Confused
Gluttony - Unpredictable, Ravenous, Animalistic, Loyal
Envy - Antisocial, Intelligent, Manipulative, Jealous
Greed - Indifferent, Humorous, Calm, Greedy
Lust - Flirtatious, Friendly, Liar, Submissive
Pride - Honorable, Elegant, Honest, Narcissistic
Two by Two:
For instance; Lust wanderers into a bar and begins to hit on one the patrons, a questionable bloke who intends to inflict harm upon her. As she is escorted back he then suddenly stabbed her in the arm with a needle to attempt and put her to sleep. Merely the prick of it’s point will send cause her essence to evaporate and return in spiritual form to the caster. In doing so the rule of companions is also broken as two of the deadly sins must alway stay within a block proximity of one another else they to are called back.
As there are seven sins there is one that is an exception to this rule and acts on its own. Envy is the solitary type who doesn’t work well with all the other kiddies on the playground. The bonding rule of dissipating does not apply as she travels alone. However, she also is the only sin who stays within the same city of the conjurer.
Most Optimal Pairing
Gluttony - Lust
Pride - Greed
Sloth - Wrath
Envy
Mediocre Pairing
Greed - Lust
Gluttony - Wrath
Pride - Sloth
Envy
Least Optimal Pairing
Pride-Wrath
Greed-Gluttony
Lust-Envy-Sloth
Never Do
All Seven in the same room.
Once in awhile when the caster is feeling ill the groupings are shuffled each one of them now stuck dealing with their least effective counterpart. This issue arises due to personal conflicts between these sibling’s personality.
- D-Rank:
Name: Wrath's War
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Wrath, while channeled becomes less sociable than she already is, her nature of fighting outshining all her other winning personality traits. In this situation there is little one can do but join the fray to subdue her. Running around high strung the true nature of wrath is a paranoid one that believes the world is out to kill her, which makes this fight worse as she initiates the fight and when others fight back this feeds that paranoia till eventually she is shut down and returned to her caster or restrained. Two dual blades appear for wrath to appear spiritual energy that are capable of shearing through stone. These swords get stronger as the caster ability increases.
(ten strikes - can hit up to twice per post ranked damage dependent on casters ability.)
Equipped with Two Scimitars
Name: Sloth's Soliloquy
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Sloth, while channeled becomes physically slow her entire body's motor functions dialed down two a three on a ten point scale. In combat she becomes extremely confounded by the actions of others as her reaction time in combat slowed to the point where literally anyone who aims properly can peg her with an attack. Doing so further confuses her of how or why people are attacking as she aimlessly wanders about attempting to communicate with someone which ends up sounding like gibberish since even her vocal chords have been slowed to a stat that in unintelligible.
(Can tank up to 5 moves of one rank higher than the caster)
Equipped with Two Tower shields
Name: Gluttony's Game
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Gluttony, while channeled becomes ravenous animal that can’t be predicted but easily kited as the gluttonous craving of her stomach is easily swayed by the person with the juiciest piece of flesh. In a word she is the cannibal of the family, every single one has one, right? Gluttony craves for fresh flesh be that chickens, bears, monsters, or even humans. In this state there is no reasoning with her as she is mindless eating machine capable of digesting wood, bones, and metals.
(In this state Gluttony is moderately fast but literally eats anything and can regenerate wounds due to it although meat is the most effective.)
Equipped with one gaping mouth and long tongue
Name: Envy's Epitaph
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Envy, while channeled is the most normal of the seven deadly sins, although her usually lonely strolls become even more jealous of her sisters causing some rage to them. In this state if envy is among her siblings she will attack them first an ability unlike any of the rest as she is an elite martial artist capable of rendering a body unconscious in less than a second with a perfectly placed jab. She also becomes extremely protective of their master and will only stay by her bedside till the channeling is over. (In a thread with any of the other six sins, Envy will hunt them down and destroy them sending them back to the creator.)
Equipped with steel hard fists, knees, elbows, and feet.
Name: Avarice's Ascension
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Greed, while channeled doesn’t change all that much, she basically wanders about claiming everyone and everything around her as possessions. So long as no one disagrees with her she has no ill intent to them beyond that though she will often speak to them like lowly servants. Those who do not obey or listen to her commands will find a crueler side of greed who thrives upon punishing those who don’t bend to her every beck and whim. After a severe beating or they ask her for forgiveness she will happily stop and pat them on the back acting motherly toward them and even treating their wounds to the best of his ability.
(Uses a melted blade of gold that is capable of of burning the targets on touch leaving a coating of gold upon the flesh of those whom are struck.)
Equipped with Molten Gold Sword
Name: Lust's Love
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Lust, while channeled becomes a clingy schoolgirl who wants to be on the arm of any man and woman who walks past her. Those who don’t reciprocate her fawning love or attention are subject to wound her emotionally. Once this happens she becomes like that of an ex-girlfriend whom has deadly intent of revenge or getting back together willing to pulverize her love into an unconscious state so that she can take them back with her. Sadly in this state she can merely empower those who fall under her lustful spell by empowering their attacks primarily weak human NPC’s who generally parade around behind her.
(She works on a thrawl base that can’t effect characters unless they find her physically attractive. In this state they will not be harmed by her merely work with her to defeat those who insult her lustful tendencies.)
Equipped with whatever the people have on them.
Name: Pride's Presumption
Rank: D
Type: Damage Buff
Range: Self
Appearance:
Description:
Pride, while channeled becomes even more of a narcissist if that is at all possible. Her ego so inflated to the point that any simple remark about it that isn’t spoken like with high esteem is taken as an insult. Once insulted she will challenge them to a duel to the death normally as that is the only honorable way to fight. Those whom intervene with these duels will be subject to the same rules as she will fight as many people who attempt to wound her pride.
Equipped with a rapier.
- C-Rank:
- B-Rank:
- A-Rank:
- S-Rank:
Name: Seven Deadly Sins
Rank: S
Type: AOE
Range: Self
Appearance: All seven spectres become imbued all at once.
Description: All seven sins are enhanced at once and can fight upon the same ranking of their caster level for a total of five turns dealing caster rank damage and tanking caster rank damage.
Extra: None
- L-Rank:
- X-Rank:
- Z-Rank:
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