Magic Name Here: Shindō (Seismic Energy)
Element Here: None
Primary/Secondary: Primary
Character Specific/Non-Character Specific This magic is non character specific however it is incredibly difficult to learn and control.
Offensive/Defensive/Supportive/Mixed: Mixed [Offensive and Supportive]
Shindō or seismic energy is a magic that is based on the creation of shock waves and vibration effects. This is similar to wave magic but in a more destructive version. This magic allows the user to create vibrations around them which can travel through any source (land, water or even air) and generating vibrations. These vibrations can be used to attack the enemy with very destructive seismic waves or break anything with a specific vibration for each target. It can also be used to enhance the user's combat both for melee and ranged. The spells often are transparent and can be seen by a wavy motion in the air.
D Rank- 2 perks
C Rank- 3 perks
B Rank - 4 perks
A Rank - 5 perks
S Rank - 6 perks
L Rank - 7 perks
X Rank - 9 perks
Z Rank - 11 perks
Element Here: None
Primary/Secondary: Primary
Character Specific/Non-Character Specific This magic is non character specific however it is incredibly difficult to learn and control.
Offensive/Defensive/Supportive/Mixed: Mixed [Offensive and Supportive]
Shindō or seismic energy is a magic that is based on the creation of shock waves and vibration effects. This is similar to wave magic but in a more destructive version. This magic allows the user to create vibrations around them which can travel through any source (land, water or even air) and generating vibrations. These vibrations can be used to attack the enemy with very destructive seismic waves or break anything with a specific vibration for each target. It can also be used to enhance the user's combat both for melee and ranged. The spells often are transparent and can be seen by a wavy motion in the air.
D Rank- 2 perks
C Rank- 3 perks
B Rank - 4 perks
A Rank - 5 perks
S Rank - 6 perks
L Rank - 7 perks
X Rank - 9 perks
Z Rank - 11 perks
- Transparent: Since this magic revolves around vibrations, which are normally invisible but made visible with this magic, it can be very hard to spot
- Take Down Crowds: Due to the destructivity of this magic, it excels in AoE attacks and is great at taking down large numbers of people
- No Element: Since this is a non-elemental magic, this magic has no weakness which makes it great for fighting against all mages
- Not Ally Friendly: Due to the sheer destructive power of this magic, it does not work well will allies and will damage them if near the vincinity
- Non-Defensive This magic is designed to destroy, not protect
- Flip Side of the Coin: In addition of being non-element this magic holds no advantage over any element
- Destructive This magic is incredibly destructive and will break almost anything within its vicinity, including important items
- D-Rank:
- Deaf:
- Name: Deaf
Rank: D
Type: Supplementary
Range: Touch
Appearance: N/A
Description: The user touches the user and emits a vibration that damages the target’s ear partially. The target will feel pain however they will receive no damage at all. They will not be able to hear anything for 2 posts. The spell has a 3 post cooldown. This costs 2.5 mana upon a activation.
Extra: N/A
- Taser:
- Name: Taser
Rank: D
Type: Supplementary AoE
Range: 15 meters radius
Appearance: A transparent vibration wave will be emit from the user
Description:The user will emit a vibration wave from their body and anyone within the 15 meter vicinity will drop to the ground and pass out for a total of 2 posts. The cost upon activation is 2.5 mana and 1.5 to sustain. The spell travels at a speed of 2 m/s. 3 post cooldown
Extra: No
- Radar:
- Name: Radar
Rank: D
Type: Supplementary AoE
Range: 15 meters max
Appearance:A transparent vibration wave is exerted from the user’s body
Description: The user exerts a harmless vibration from their body and expels it around them. It allows the user to detect anyone within 15 meters of the user, even if they are in the air for 2 posts. It cost 2.5 mana for activation and 1.5 to sustain. It travels at a speed of 2 m/s. 3 post cooldown
Extra: N/A
- C-Rank:
- Earthquake Limb:
- Name: Earthquake Limb
Rank: C
Type: Offensive
Range: Touch
Appearance: N/A
Description: The user either punches or kicks the target and channels a vibration through their limb and cause 1.5 damage as well as knock back the target by 10 meters. The initial cost is 5 mana. The duration is instant and the cooldown is 3 posts. The speed it travels in is 5 m/s
Extra: N/A
- Weaken:
- Name: Weaken
Rank: C
Type: Supplementary
Range: 20 meters
Appearance: A small white sphere, 3 inches radius gathers in the user’s palm and is fired.
Description: The user creates a ball of vibrations in their palm and fires it at the opponent. If it hits, the vibrations temporarily rearrange their molecular structure and causes their spells to decrease in strength by 0.5 for 3 posts with a 4 post cooldown. The initial cost is 5 mana but sustained is 2.5. The speed it travels is 5 m/s.
Extra: N/A
- Clap:
- Name: Clap
Rank: C
Type: Offensive/Supportive
Range: 20 meters radius (semi-circle)
Appearance: A transparent wave is emitted
Description: The user claps their hands together, causing a vibration to travel at a speed of 5 m/s in a semicircle in front of them. If it hits, it causes 1.5 damage as well as disorienting the user for 2 posts. This spell has a 4 post cooldown. The initial cost is 5 mana and sustained is 2.5.
Extra: Anything within the vicinity of the vibration wave will be destroyed
- B-Rank:
- Earthquake:
- Name: Earthquake
Rank: B rank
Type: AoE, Offensive/Supportive
Range: 25 meters
Appearance: The ground begins to ripple and break
Description: The user jumps up and when they fall back to the ground a large wave of vibrations is released, causing a mini-earthquake that causes 2 damage and travels at a speed of 8 m/s. In addition to this, it will also cause the affected target to fall down, but they are free to stand up once the spell has ended. Duration is instant cooldown is 4. The mana cost is 7 mana
Extra: N/A
- Scream:
- Name: Scream
Rank: B
Type: Offensive
Range: 25 meters radius in a semi-circle
Appearance: A vibration wave is released from the user’s mouth.
Description: The user screams and the scream is enhanced. It travels at a speed of 8 m/s and causes 2 damage. This will also cause the knockback effect of 15 meters. The initial cost is 7 mana.
Extra: Anything within the vicinity will be destroyed
- A-Rank:
- Sonic Boom:
- Name: Sonic Boom
Rank: A
Type: Offensive
Range: 30 meters
Appearance: N/A
Description: The user snaps their fingers and enhances the noise and vibration of said move and it spread out 30 meters around them and causes the knockback of 20 meters as well as 2.5 damage. The spell costs 8.75 mana with duration of instant and cooldown of 5 posts. The spell travels at a speed of 12 m/s
Extra: Anything within the vicinity of the spell will be destroyed
- S-Rank:
- L-Rank:
- X-Rank:
- Z-Rank:
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